The guys who did Black and White

are writing a game engine to model social processes, with fascinating results:

The first simulation Lionhead Studios put together was based in a bar, because in bars many different social processes can overlap. The results were unexpected. "We had two groups of hard guys. When the two groups were not holding status competitions between themselves, they picked on other characters. But then they ended up in a massive brawl as they picked on each other in an effort to increase their status, trying to impress each other."

Basically they're trying to create a digital model of learning social norms, and the consequences that result when the norms are violated. Very cool.

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About

Hi, I'm Kareem Mayan. I co-founded eduFire, an online video tutoring company.

I've done time at ESPN and FIM.

I advise WorldBlu, helping them build democratic companies.

I moderated a council for Creative Good.

And, I helped bring Barcamp, a technology un-conference, to LA, which is where I live. I am now living and working in cool cities around the world.

More about me.

Opinions stated here are mine alone.

Contact: blog -at- reemer

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